SimPEG.utils.model_builder.create_random_model#
- SimPEG.utils.model_builder.create_random_model(shape, seed=1000, anisotropy=None, its=100, bounds=None)[source]#
- Create random model by convolving a kernel with a uniformly distributed random model. - Parameters:
- shapeintortupleofint
- Shape of the model. Can define a vector of size (n_cells) or define the dimensions of a tensor 
- seedint,optional
- If not None, sets the seed for the random uniform model that is convolved with the kernel. 
- anisotropynumpy.ndarray
- this is the (3, n) blurring kernel that is used. 
- itsint
- Number of smoothing iterations after convolutions 
- boundslistoffloat
- Lower and upper bound for the model values 
 
- shape
- Returns:
- numpy.ndarray
- Physical property model 
 
 - Examples - >>> import matplotlib.pyplot as plt >>> from SimPEG.utils.model_builder import create_random_model >>> m = create_random_model((50,50), bounds=[-4,0]) >>> plt.colorbar(plt.imshow(m)) >>> plt.title('A very cool, yet completely random model.') >>> plt.show() - ( - Source code,- png,- pdf)  
