SimPEG.optimization.SteepestDescent =================================== .. currentmodule:: SimPEG.optimization .. autoclass:: SteepestDescent :show-inheritance: .. HACK -- the point here is that we don't want this to appear in the output, but the autosummary should still generate the pages. .. autosummary:: :toctree: SteepestDescent.doEndIteration SteepestDescent.doStartIteration SteepestDescent.findSearchDirection SteepestDescent.finish SteepestDescent.minimize SteepestDescent.modifySearchDirection SteepestDescent.modifySearchDirectionBreak SteepestDescent.printDone SteepestDescent.printInit SteepestDescent.printIter SteepestDescent.projection SteepestDescent.recall SteepestDescent.remember SteepestDescent.save SteepestDescent.scaleSearchDirection SteepestDescent.startup SteepestDescent.stoppingCriteria .. HACK -- the point here is that we don't want this to appear in the output, but the autosummary should still generate the pages. .. autosummary:: :toctree: SteepestDescent.LScurvature SteepestDescent.LSreduction SteepestDescent.LSshorten SteepestDescent.callback SteepestDescent.comment SteepestDescent.counter SteepestDescent.debug SteepestDescent.debugLS SteepestDescent.eps SteepestDescent.factor SteepestDescent.maxIter SteepestDescent.maxIterLS SteepestDescent.maxStep SteepestDescent.name SteepestDescent.nameLS SteepestDescent.parent SteepestDescent.print_type SteepestDescent.stopNextIteration SteepestDescent.tolF SteepestDescent.tolG SteepestDescent.tolX SteepestDescent.use_WolfeCurvature .. minigallery:: SimPEG.optimization.SteepestDescent :add-heading: Galleries and Tutorials using ``SimPEG.optimization.SteepestDescent`` :heading-level: -