simpeg.simulation.BaseSimulation.counter#
- property BaseSimulation.counter#
- SimPEG - Counterobject to store iterations and run-times.- Returns:
- Noneor- simpeg.utils.Counter
- SimPEG - Counterobject to store iterations and run-times.
 
 
SimPEG Counter object to store iterations and run-times.
None or simpeg.utils.CounterSimPEG Counter object to store iterations and run-times.