SimPEG.electromagnetics.static.utils.genTopography#
- SimPEG.electromagnetics.static.utils.genTopography(mesh, zmin, zmax, seed=None, its=100, anisotropy=None)[source]#
- Generate random topography - Parameters
- meshdiscretize.BaseMesh
- A 2D or 3D mesh 
- zminfloat
- Minimum topography [m] 
- zmaxfloat
- Maximum topography [m] 
- seedint, default=``None``
- Set the seed for the random generated model or leave as - None
- itsint, default=100
- Number of smoothing iterations after convolutions 
- anisotropy(3, n)numpy.ndarray, default=``None``
- Apply a (3, n) blurring kernel that is used or leave as - Nonein the case of isotropy.
 
- mesh