SimPEG.utils.Counter#
- class SimPEG.utils.Counter[source]#
- Bases: - object- Class for recording iterations and operation times. Counter allows anything that calls it to record iterations and timings in a simple way. - Also has plotting functions that allow quick recalls of data. - Examples - If you want to use this, import count or timeIt and use them as decorators on class methods. - >>> from SimPEG.utils import Counter, count, timeIt - >>> class MyClass(object): ... def __init__(self, url): ... self.counter = Counter() ... @count ... def MyMethod(self): ... pass ... @timeIt ... def MySecondMethod(self): ... pass - >>> c = MyClass('blah') >>> for i in range(100): c.MyMethod() >>> for i in range(300): c.MySecondMethod() >>> c.counter.summary() Counters: MyClass.MyMethod : 100 Times: mean sum MyClass.MySecondMethod : 9.08e-07, 2.72e-04, 300x - Methods - count(prop)- Increases the count of the property. - countTic(prop)- Times a property call, this is the init call. - countToc(prop)- Times a property call, this is the end call. - summary()- Provides a text summary of the current counters and timers. 
Galleries and Tutorials using SimPEG.utils.Counter#
 
Heagy et al., 2017 1D RESOLVE Bookpurnong Inversion
 
 
 
