SimPEG.maps.Surject2Dto3D#
- class SimPEG.maps.Surject2Dto3D(mesh, normal='y', **kwargs)[source]#
- Bases: - SimPEG.maps.IdentityMap- Map 2D tensor model to 3D tensor mesh. - Let \(m\) define the parameters for a 2D tensor model. - Surject2Dto3Dconstructs a surjective mapping that projects the 2D tensor model to a 3D tensor mesh.- Mathematically, the mapping \(\mathbf{u}(\mathbf{m})\) can be represented by a projection matrix: \[\mathbf{u}(\mathbf{m}) = \mathbf{Pm}\]- Parameters
- meshdiscretize.TensorMesh
- A 3D tensor mesh 
- normal{‘y’, ‘x’, ‘z’}
- Define the projection axis. 
 
- mesh
 - Examples - Attributes - The mesh used for the mapping - Number of model properties. - The projection axis. - Methods - deriv(m[, v])- Derivative of the mapping with respect to the model paramters. 
